
CSS - Traffic Regulation
A downloadable game for Windows, macOS, Linux, and Android
Note: the game is also available on cartridge for Atari Lynx on https://yastuna-games.com store.
You are an employee of the Congis Space Station Traffic Regulation service, and you must get rid of all those drivers that want only one thing, be in time in one of the infamous bar of Congis Plazza to watch the SuperBowl final.
So you must create superloop transportation to a parking by putting 3 or more identical ships together.
If you know Tetris Attack/Panel de Pon on SNES or Pokemon Puzzle League on N64/... or one of the trillion clones, you know how to play Normal mode.
Your goal is to make lines or columns of 3 or more identicals tiles, by switching with B button adjacent tiles...
Button A speed up game progression.
There are 5 colors/type of tiles in the game, and each time you make a combinaison, a gauge is filled, once full, it triggers a special bonus/malus.
Also, every 100 points, or everytime all gauges have been filled, a special bonus/malus is triggered.
Triggering a bonus/malus means an icon is displayed on the right part of screen, and next time a new line appears, the first bonus/malus is executed.
Here are the bonus malus:
- yellow: 1 full line of tiles will fall from the top of the screen
- blue: the game progression will speed up for a while
- red: a ship will move on the game array and swith tiles under it
- grey: 2 tils will fall from top on screen on a same tile (yes, it is helpful)
- green: every tiles on 1 kind will explode and free the game array
- 100 points : a 2x2 special bloc will fall, if level is under 3, then level up (speed raise)
- every gauge filled : a bar line will fall (obviously, you may not see it in this demo due to point limitation), if level is under 10, then level up (speed raise)
The only way to make a special bloc or a line disappear is to make them fall from 2 space high (in 1 or 2 falls).
Challenge mode is another game mode, where you have a limited time to complete a puzzle. You goal is to remove every ghost tile
There can be variation of gameplay between levels :
- fixed array, or sliding one like in Normal mode
- if there is a bonus/malus, it is fixed and executed at each new line
- ...
There are 100 levels in final version.
Of course, your progression and high scores are saved on EEprom.
Credits:
Graphics by Templeton, VectorPocket from freepik.com and myself
Music and SFX by miker
Code by myself, with a little help from my friend Zerosquare
Purchase
In order to download this game you must purchase it at or above the minimum price of $4 USD. You will get access to the following files:
Comments
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Dear Frédéric,
I hope this message finds you well! I wanted to follow up on my previous message regarding SnackR and the opportunity to showcase your creative projects on our growing platform.
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If my earlier message didn’t reach you or if you’d like more details, I’d love to schedule a quick chat to walk you through how SnackR can benefit you.
Here’s a quick recap and some helpful links:
SnackR on Google Play: https://play.google.com/store/apps/details?id=app.web.banzan_snackr.twa&hl=en
Introduction Video: https://www.instagram.com/p/DCVjW1LIM07/
Our Website: https://banzan.co/
Please let me know if there’s a good time for us to connect. Your work has the potential to thrive on SnackR, and we’re excited about the possibilities of collaborating with you!
Looking forward to hearing from you soon.
Best regards,
Renil Mathew Felix
Banzan Studios
Dear Frédéric,
I hope you’re doing well! My name is Renil Mathew Felix, and I’m reaching out from Banzan Studios, the team behind SnackR—an exciting new platform that combines the best of TikTok, YouTube, and Patreon, specifically designed for creators like you. We’ve been following your work, and we’re particularly impressed by your project, "CSS - Traffic Regulation" The creativity behind it caught our attention, and we believe it would resonate well with our growing audience on SnackR. SnackR is an all-in-one platform where creators can share games, animations, and comics, and engage with a dedicated mobile-first audience. This is built by a team of folks who have been creators themselves and have faced the same problems that young creators like you do. Each feature and functionality is built while keeping the ‘Creator’ in mind. We're focused on giving creators control over their content and its reach, and we'd love for you to be part of this journey. While "CSS - Traffic Regulation" truly stood out to us, you’re not limited to submitting just that—we’d be thrilled to explore any other game or project you think might be a great fit for SnackR as well. If you're interested in learning more about how SnackR could benefit you and help you reach new audiences, I’d love to discuss this further. Please let me know if you’re available for a quick chat. Feel free to check us out in the meantime: Website: https://banzan.co/ Instagram: https://www.instagram.com/banzanstudios/ LinkedIn: https://www.linkedin.com/company/banzanstudios/ I’ll also share a short video showcasing what SnackR is all about—this will give you a better sense of how we’re creating a platform tailored for creators like you: ~ https://www.instagram.com/p/DCVjW1LIM07/ Here's the actual app on Google Play. Let me know what you think! ~ https://play.google.com/store/apps/details?id=app.web.banzan_snackr.twa&hl=en
Looking forward to hearing from you! :)
Best regards,
Renil Mathew Felix
Banzan Studios
Cool puzzle game for your Lynx! Get this! :-)
Fadest makes good stuff! :)