DaMaGe [damaʒ]
A downloadable game
Préambule
The game name DaMaGe [damaʒ] in french - means tamping in english - is mostly due to the constraint of the LynxJam (green & green game à la Game Boy - or DMG).
This is not a game about explosions of damages, but a tile placing game where you have to be smart enough to get the highest score.
Tiles
There are 4 kinds of tiles :
- trees (3 variants)
- house (3 variants)
- castle
- roads (the game auto-conplete path when there are adjacent road tiles)
Scoring
You can score on 4 levels :
Forests
Depending on the tile :
- Single tree : 4 points
- 2 trees : 6 points
- 3 trees : 8 points
Roads
A road tile worth nothing if not connected to at least another road tile.
You get 2 points per road tile connected to at least 1 another adjacent road tile.
Towns
- House : 10 points + 3 points per adjacent road tile (not counting isolated road tiles)
- Castle : 25 points
Bonus
Bonus type 1 (ghost tiles)
There are up to 4 ghost tiles for each game, if you manage to put the corresponding tile on them, you get bonus points :
- Tree (x2) : 15 points (whatever tree tile)
- House (x1) : 25 points (whatever house tile)
- Castle (x1) : 50 points
Bonus type 2 (connecting flags)
There are 2 road tiles with a flag for each game, if you manage to connect both flag with a continuous road, you get 50 points at the end of the game
Bonus type 3 (grid complete)
If you manage to completely fill the grid with tiles, you get 10 bonus points at the end of the game
End game
The game ends when 1 of this condition is fullfiled :
- the grid if full (no space left)
- there is no space on grid to put the new tileform
Credits
Code : Fadest
Graphs : piiixl (https://piiixl.itch.io/island)
Extra graphs : Fadest
Music/SFX : Nobody
Release History
v0.01 : 2025/12/12 - first playable version (no sound) for the LynxJam 2025
v0.02 : 2025/12/12 - minor bug correction (bonus score was not resetted between 2 games)
v0.03 : 2025/12/18 - change palette to be compliant to the jam rules
| Updated | 26 days ago |
| Status | Released |
| Author | Fadest / Yastuna Games |
| Genre | Puzzle |
| Tags | Isometric, tile-placing |
Download
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Comments
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very good
Je suis très nul, mais c'est reposant 😊 (certainement moins à développer ^^)
517 c'est pas mal, il aurait fallu que tu te concentres un peu plus sur les bonus (105 points pour les cases fantômes faciles à prendre et la route qui relie les 2 drapeaux).
En fait, le système de scoring doit certainement être amélioré pour qu'il y ait plusieurs stratégies viables, pour l'instant il a été fait rapidement au doigt mouillé :D